![]() Once you clear out the demons in the area use your rad suit to travel through the sludgeuntil you reach the room with a large spinning pillar. It will decay over time in the sludge and you will need to pick up boosts (usually scattered easily throughout areas with Rad Suits) to regenerate your Rad Suits HP. Only picked up while you are in certain levels, the rad suit helps protect your Slayer from taking any damage while in the green sludge. Continue through the facility where you will be introduced to the Rad Suit You will also see your chaingun here, locked currently behind some doors. In a small room near the heart of the facility you will fight some demons. Make sure you use your chainsaw and flame belch on the fodder demons there to get ammo and armor for the next fight. Head to the area below the gate where you will see the entrance to an elevator shaft open and ready for you to drop down inside.ĭrop down through the elevator shaft and take out any demons present. You will see that you have a red and blue key remaining. Take your key and put the yellow one inside the gore slot. There will be a yellow door immediately to your left as you exit where you got the key, go through there to find the two remaining keys.įollow the Marker to a combat encounter where you will also see the large Gore Gate, the entrance to the Super Gore Nest. Once all the portals are traveled through and you have felt you have explored the area enough, take the final center portal to the Yellow Gore Key, giving you access to doors colored with a yellow symbol. Every time you finish an encounter from a portal, a door will open back to the remaining portal opening up more of the nest. You can do them in any order, but the back right one pictured will take you right to the Buff Totem.Ĭrush the Buff Totems and go through the remaining portals in any order to escape, killing any demons that spawn once you travel through them. After you kill a few, green portals will appear on the ground. This totem however will force you to kill a few enemies before you can take it out. Not only do they buff the enemies in the encounter, but they will infinitely spawn enemies as well, making the encounter endless until they are dealt with. You will now be introduced to Buff Totems for the first time.īuff Totems are annoying and should be dealt with right away. Use the Poles to make your way to the opening above you, marked by your HUD. The Structure in the center is alive, causing it to move up and down making the poles on the side move with it. ![]() ![]() ![]() The left is where you want to go, but the hall to the right will have a weapon mod for you.Ĭlearing out the next room will put you on the right path to get your first Gore Key. Inside you will find some grab walls that will lead you up to the upper platform of the building. ![]() Travel through the now open door to the next area. Take out the pinky using what you learned in the previous mission (remember blood punch is a one hit kill!). Clear out the demons in the area to then trigger a pinky to charge through a door in the back right corner. The Blue key isn't in this area, so you can come back to this specific location later once you have it. There are "Gore Keys" that you will need to find to gain access to it. This is how you will get inside the Super Gore Nest. After following the marker, you'll notice a mouth like structure that has a blue symbol on it. ![]()
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